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Some men strive for physical perfection. Others would rather bend the laws of nature to benefit their cause. The Dark Wizard can command the elements to smite his foes. He can also call upon the spirits to aid him. Most people are wary of the powers of the Dark Wizard and usually leave them alone. However, others make the mistake of thinking them an easy target due to their weak stature. But do not be deceived! Many warriors have suddenly been engulfed in flames before even reaching a Dark Wizard.

Level Point Vitality Agility Strength Energy Basic Stat Total
5 18 18 15 30 81
Life Mana Life/Level Mana/Level Life/Vitality Mana/Energy
60 60 1 2 1 2

The Dark Wizard has an array of offensive spells that can defeat any man or beast in no time. Although powerful, many of these spells require time to find as well as huge amounts of energy to master and large amounts of mana to cast.

Calculation Formula for Dark Wizard

Maximum Damage Power ÷ 4
Minimum Damage Power ÷ 8
Attack Success Rate (Level*5) + (Agility*3) ÷2 + Power ÷ 4
Defensive Power Agility÷ 5 + Shield's Total Defensive Power
Defense Success Rate
You can increase defensive power up to 10% with an armor set)
Agility ÷ 3 + Shield Defense Rate
Magic Power Maximum: Energy ÷ 4 + Magic Damage 150%

Minimum: Energy ÷ 9 + Magic Damage 100%


Additional Magic Power: Maximum Magic Power * Magic Staff's Power Up


Magic Staff's Power Up: (Staff's Minimal Striking Power ÷ 2) + (Staff Level * 2)

Equippable Weapons

  • All 1-Hand Axes, Kris, Short Sword, Crystal Sword, All Staves

Equippable Armor

  • Pad Set, Bone Set, Sphinx Set, Legendary Set, Grand Soul Set, Dark Soul Set,Venom Mist set
  • Round Shield, Buckler, Horn Shield, Bone Shield, Legendary Shield, Grand Soul Shield

Exclusive items for Dark Wizard/Soul Master

  • Wings of Redemption
  • Grand Viper Staff

Dark Wizard Skills

Skills and Spells
Energy Ball
Fire Ball
Power Wave
Lightning
Teleport
Meteor
Sudden Ice
Poison
Flame
Twister
Evil Spirits
Hell Fire
Aquabeam
Cometfall
Inferno
Teleport Ally
Soul Barrier
Ice Storm
Decay
Nova


Dark Wizard

Skills and Spells

Name Energy Ball
Description The first spell of the Dark Wizard, it compresses his power into a small sphere to be unleashed on his target
Mana 1
A. G. Cost 0

Name Fire Ball
Description Even novice Dark Wizarsd can master this simple technique easily. By shooting a huge tongue of fire, it gives a massive damage to enemies.
Requirement 40 energy
Mana 3
A. G. Cost 0

Name Power Wave
Description It shoots a wave of force towards the enemy. Power Wave digs under the ground and moves toward the enemy to deal moderate damage
Requirement 57 energy
Mana 5
A. G. Cost 0

Name Lightning
Description Lightning spell that can knock enemies back.
Requirement 72 energy
Mana 15
A. G. Cost 0

Name Teleport
Description The Teleport spell allows the caster to relocate himself anywhere within the screen. They use can use the spell to evade attacks or use it to position for a better attack.
Requirement 88 energy
Mana 30
A. G. Cost 0

Name Meteor
Description This spell summons a meteorite from the heavens to smite opponents.
Requirement 104 energy
Mana 12
A. G. Cost 0

Name Sudden Ice
Description The Ice spell has a chance of chilling enemies, slowing down their movement and the speed of their attack.
Requirement 120 energy
Mana 38
A. G. Cost 0

Name Poison
Description The Poison spell conjures poisonous vines that sprout from the ground near target's feet that may slow and poison the target. Poisoned enemies will slowly lose life over time until the poison wears off or is cured.
Requirement 140 energy
Mana 42
A. G. Cost 0

Name Flame
Description The Flame spell summons a pillar of flame which causes continuous damage on all creatures it touches.
Requirement 160 energy
Mana 50
A. G. Cost 0

Name Twister
Description The Twister spell allows the caster to conjure small cyclones that can confuse the enemy when they are struck by it.
Requirement 180 energy
Mana 60
A. G. Cost 0

Name Evil Spirits
Description This spell summons spirits to fight on the side of the Sorcerer. This damages all opponents within the sorcerer's line of sight.
Requirement 220 energy
Mana 90
A. G. Cost 0

Name Hellfire
Description Wizards can conjure hellfire that springs up from the ground and hits multiple targets around him.
Requirement 260 energy
Mana 160
A. G. Cost 0

Name Aqua Beam
Description This spell conjures a beam of concentrated elemental water that penetrates through multiple opponents.
Requirement 345 energy
Mana 140
A. G. Cost 0

Name Cometfall
Description The Cometfall spell conjures a bolt of energy that shoots targets from the sky.
Requirement 436 energy
Mana 150
A. G. Cost 0

Name Inferno
Description Inferno spell creates a ring of fire around the caster for a few seconds, instantly burning those who come too close to the wizard.
Requirement 578 energy
Mana 200
A. G. Cost 0

Name Teleport Ally
Description Teleport Ally enables the wizard to summon a member of his party to his location. It is very useful in situations where party members get caught in tight spots.
Requirement 644 energy
Mana 90
A. G. Cost 45

Name Soul Barrier
Description The Soul Barrier spell encases the caster in a sphere of energy which absorbs a certain amount of damage dependent on energy.
Requirement 509 energy
Mana 70
A. G. Cost 22

Name Ice Storm
Description The Ice Storm spell conjures massive shards of ice to fall on enemies and slow down any survivors .
Requirement 849 energy
Mana 100
A. G. Cost 5

Name Decay
Description Causes falling poison balls which deal a huge amount of damage and can effectively "poison" the enemy to death
Requirement 953 energy
Mana 110
A. G. Cost 7

Name Nova
Description Probably the most powerful spell in the game. The Wizard concentrates all his power and generates a huge explosion of arcane energy.
Requirement 1052 energy
Mana 180
A. G. Cost 45

Dark Wizard Sets
Pad Set
pad set
Bone Set
bone set
Sphinx Set
sphinx set
Legendary Set
legendary set
Grand Soul Set
grand soul set
Dark Soul Set
dark soul set
Venom Myst Set
venom myst set
Eclipse
eclipse set
Hades Set
hades set

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